
Mandonel
Arch-GunArch-GunMR 10
Weapon Stats
Accuracy1.4
Fire Rate3.00
Magazine30
Reload3.0s
TriggerCharge
NoiseAlarming
Total Damage90.0
Critical Chance25.0%
Critical Multiplier2.0x
Status Chance15.0%
Radiation: 40.0
Impact: 25.0
Slash: 15.0
Puncture: 10.0
Description
Mandonel fires <DT_RADIATION_COLOR>Radiation Damage projectiles. Partially charged shots release a spread and fully charged shots release a beam that dissolves into a radiation field. Projectiles that pass through the field are empowered.
Components

Mandonel Barrel
Other sources:
Deimos/Munio (Defense), Rotation C, Deimos/Cambire (Alchemy), Rotation B, Deimos/Persto (Survival), Rotation C

Mandonel Blueprint
Other sources:
Deimos/Albrecht's Laboratories (Level 65 - 70 Entrati Lab Bounty), Rotation C, Deimos/Albrecht's Laboratories (Level 75 - 80 Entrati Lab Bounty), Rotation C, Deimos/Albrecht's Laboratories (Level 115 - 120 Entrati Lab Bounty), Rotation C +2 more

Echo Voca
x2

Mandonel Receiver
Other sources:
Deimos/Cambire (Alchemy), Rotation C, Deimos/Munio (Defense), Rotation B, Deimos/Persto (Survival), Rotation C

Mandonel Stock
Other sources:
Deimos/Munio (Defense), Rotation C, Deimos/Cambire (Alchemy), Rotation C, Deimos/Persto (Survival), Rotation B