Amphis

Amphis

Description

Fashioned with Grineer materials and balanced for marine infantry use, the Amphis is a traditional staff weapon that has received a monstrous makeover that enables shock damage on jump attacks. Connects with multiple enemies with each strike.

Weapon Stats
Total Damage130.0
Impact:91.0
Slash:19.5
Puncture:19.5
Critical Chance13.0%
Critical Multiplier1.7x
Status Chance21.0%

No drop information available for this component.

This item may be obtained through other means (Store, Quest, etc.)

View Raw Data
{
  "uniqueName": "/Lotus/Weapons/Tenno/Melee/Staff/GrnStaff",
  "name": "Amphis",
  "description": "Fashioned with Grineer materials and balanced for marine infantry use, the Amphis is a traditional staff weapon that has received a monstrous makeover that enables shock damage on jump attacks. Connects with multiple enemies with each strike.",
  "itemCount": 1,
  "imageName": "amphis-6b69bc1995.png",
  "tradable": false,
  "damage": {
    "total": 130,
    "impact": 91,
    "puncture": 19.499996,
    "slash": 19.5,
    "heat": 0,
    "cold": 0,
    "electricity": 0,
    "toxin": 0,
    "blast": 0,
    "radiation": 0,
    "gas": 0,
    "magnetic": 0,
    "viral": 0,
    "corrosive": 0,
    "void": 0,
    "tau": 0,
    "cinematic": 0,
    "shieldDrain": 0,
    "healthDrain": 0,
    "energyDrain": 0,
    "true": 0
  },
  "attacks": [
    {
      "name": "Normal Attack",
      "speed": 1.25,
      "crit_chance": 13,
      "crit_mult": 1.7,
      "status_chance": 21,
      "damage": {
        "impact": 91,
        "slash": 19.5,
        "puncture": 19.5
      },
      "slide": "130"
    },
    {
      "name": "Slam Attack",
      "speed": 1.25,
      "crit_chance": 13,
      "crit_mult": 1.7,
      "status_chance": 10,
      "shot_type": "AoE",
      "falloff": {
        "start": 0,
        "end": 6,
        "reduction": 0.5
      },
      "damage": {
        "electricity": 260
      }
    },
    {
      "name": "Heavy Slam Attack",
      "speed": 1.25,
      "crit_chance": 24,
      "crit_mult": 2,
      "status_chance": 10,
      "shot_type": "AoE",
      "falloff": {
        "start": 0,
        "end": 7,
        "reduction": 0.3
      },
      "damage": {
        "electricity": 378
      }
    }
  ],
  "criticalChance": 0.13,
  "criticalMultiplier": 1.7,
  "procChance": 0.20999998
}